(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_AudioDeviceEvent

Audio device event structure (event.adevice.*)

Header File

Defined in SDL_events.h

Syntax

typedef struct SDL_AudioDeviceEvent
{
    Uint32 type;        /**< SDL_AUDIODEVICEADDED, or SDL_AUDIODEVICEREMOVED */
    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
    Uint32 which;       /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
    Uint8 iscapture;    /**< zero if an output device, non-zero if a capture device. */
    Uint8 padding1;
    Uint8 padding2;
    Uint8 padding3;
} SDL_AudioDeviceEvent;

CategoryAPI, CategoryAPIStruct, CategoryEvents