Create a window that can be shaped with the specified position, dimensions, and flags.
Defined in SDL_shape.h
SDL_Window * SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
title | The title of the window, in UTF-8 encoding. |
x | The x position of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED. |
y | The y position of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED. |
w | The width of the window. |
h | The height of the window. |
flags | The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following: SDL_WINDOW_OPENGL, SDL_WINDOW_INPUT_GRABBED, SDL_WINDOW_HIDDEN, SDL_WINDOW_RESIZABLE, SDL_WINDOW_MAXIMIZED, SDL_WINDOW_MINIMIZED, SDL_WINDOW_BORDERLESS is always set, and SDL_WINDOW_FULLSCREEN is always unset. |
Return the window created, or NULL if window creation failed.
This function is available since SDL 2.0.0.