(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GL_GetCurrentContext

Get the currently active OpenGL context.

Header File

Defined in SDL_video.h

Syntax

SDL_GLContext SDL_GL_GetCurrentContext(void);

Return Value

Returns the currently active OpenGL context or NULL on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo