(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GL_GetCurrentWindow

Get the currently active OpenGL window.

Header File

Defined in SDL_video.h

Syntax

SDL_Window* SDL_GL_GetCurrentWindow(void);

Return Value

Returns the currently active OpenGL window on success or NULL on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryAPIFunction, CategoryVideo