(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GameControllerAddMappingsFromFile

Load a set of mappings from a file, filtered by the current SDL_GetPlatform()

Header File

Defined in SDL_gamecontroller.h

Syntax

#define SDL_GameControllerAddMappingsFromFile(file)   SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1)

Remarks

Convenience macro.

Code Examples

SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt");

CategoryAPI, CategoryAPIMacro, CategoryGameController