Return the sfSymbolsName for a given button on a game controller on Apple platforms.
Defined in SDL_gamecontroller.h
const char* SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button);
gamecontroller | the controller to query |
button | a button on the game controller |
Returns the sfSymbolsName or NULL if the name can't be found
This function is available since SDL 2.0.18.