(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GameControllerGetAttached

Check if a controller has been opened and is currently connected.

Header File

Defined in SDL_gamecontroller.h

Syntax

SDL_bool SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);

Function Parameters

gamecontroller a game controller identifier previously returned by SDL_GameControllerOpen()

Return Value

Returns SDL_TRUE if the controller has been opened and is currently connected, or SDL_FALSE if not.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGameController