(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GameControllerGetTouchpadFinger

Get the current state of a finger on a touchpad on a game controller.

Header File

Defined in SDL_gamecontroller.h

Syntax

int SDL_GameControllerGetTouchpadFinger(SDL_GameController *gamecontroller, int touchpad, int finger, Uint8 *state, float *x, float *y, float *pressure);

Version

This function is available since SDL 2.0.14.


CategoryAPI, CategoryAPIFunction, CategoryGameController