(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_HINT_FRAMEBUFFER_ACCELERATION

A variable controlling how 3D acceleration is used to accelerate the SDL screen surface.

Header File

Defined in SDL_hints.h

Syntax

#define SDL_HINT_FRAMEBUFFER_ACCELERATION   "SDL_FRAMEBUFFER_ACCELERATION"

Remarks

SDL can try to accelerate the SDL screen surface by using streaming textures with a 3D rendering engine. This variable controls whether and how this is done.

This variable can be set to the following values:

By default SDL tries to make a best guess for each platform whether to use acceleration or not.


CategoryAPI, CategoryAPIMacro, CategoryHints