(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_HINT_RENDER_OPENGL_SHADERS

A variable controlling whether the OpenGL render driver uses shaders if they are available.

Header File

Defined in SDL_hints.h

Syntax

#define SDL_HINT_RENDER_OPENGL_SHADERS      "SDL_RENDER_OPENGL_SHADERS"

Remarks

This variable can be set to the following values:

By default shaders are used if OpenGL supports them.


CategoryAPI, CategoryAPIMacro, CategoryHints