(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)
SDL_HINT_RENDER_OPENGL_SHADERS
A variable controlling whether the OpenGL render driver uses shaders if they are available.
Defined in SDL_hints.h
Syntax
This variable can be set to the following values:
- "0": Disable shaders
- "1": Enable shaders
By default shaders are used if OpenGL supports them.
CategoryAPI, CategoryAPIMacro, CategoryHints