(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_JoyDeviceEvent

Joystick device event structure (event.jdevice.*)

Header File

Defined in SDL_events.h

Syntax

typedef struct SDL_JoyDeviceEvent
{
    Uint32 type;        /**< SDL_JOYDEVICEADDED or SDL_JOYDEVICEREMOVED */
    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
    Sint32 which;       /**< The joystick device index for the ADDED event, instance id for the REMOVED event */
} SDL_JoyDeviceEvent;

CategoryAPI, CategoryAPIStruct, CategoryEvents