(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_KeyboardEvent

Keyboard button event structure (event.key.*)

Header File

Defined in SDL_events.h

Syntax

typedef struct SDL_KeyboardEvent
{
    Uint32 type;        /**< SDL_KEYDOWN or SDL_KEYUP */
    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
    Uint32 windowID;    /**< The window with keyboard focus, if any */
    Uint8 state;        /**< SDL_PRESSED or SDL_RELEASED */
    Uint8 repeat;       /**< Non-zero if this is a key repeat */
    Uint8 padding2;
    Uint8 padding3;
    SDL_Keysym keysym;  /**< The key that was pressed or released */
} SDL_KeyboardEvent;

CategoryAPI, CategoryAPIStruct, CategoryEvents