Create a new audio stream.
Defined in SDL_audio.h
SDL_AudioStream * SDL_NewAudioStream(const SDL_AudioFormat src_format,
const Uint8 src_channels,
const int src_rate,
const SDL_AudioFormat dst_format,
const Uint8 dst_channels,
const int dst_rate);
src_format | The format of the source audio |
src_channels | The number of channels of the source audio |
src_rate | The sampling rate of the source audio |
dst_format | The format of the desired audio output |
dst_channels | The number of channels of the desired audio output |
dst_rate | The sampling rate of the desired audio output |
Returns 0 on success, or -1 on error.
This function is available since SDL 2.0.7.