Draw a line on the current rendering target at subpixel precision.
Defined in SDL_render.h
renderer | The renderer which should draw a line. |
x1 | The x coordinate of the start point. |
y1 | The y coordinate of the start point. |
x2 | The x coordinate of the end point. |
y2 | The y coordinate of the end point. |
Return 0 on success, or -1 on error
This function is available since SDL 2.0.10.