(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_RenderGetD3D11Device

Get the D3D11 device associated with a renderer.

Header File

Defined in SDL_system.h

Syntax

ID3D11Device* SDL_RenderGetD3D11Device(SDL_Renderer * renderer);

Function Parameters

renderer the renderer from which to get the associated D3D11 device

Return Value

Returns the D3D11 device associated with given renderer or NULL if it is not a D3D11 renderer; call SDL_GetError() for more information.

Remarks

Once you are done using the device, you should release it to avoid a resource leak.

Version

This function is available since SDL 2.0.16.


CategoryAPI, CategoryAPIFunction, CategorySystem