Set the clip rectangle for rendering on the specified target.
Defined in SDL_render.h
renderer | the rendering context for which clip rectangle should be set |
rect | an SDL_Rect structure representing the clip area, relative to the viewport, or NULL to disable clipping |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.