Set a range of colors in a palette.
Defined in SDL_pixels.h
int SDL_SetPaletteColors(SDL_Palette * palette,
const SDL_Color * colors,
int firstcolor, int ncolors);
palette | the SDL_Palette structure to modify |
colors | an array of SDL_Color structures to copy into the palette |
firstcolor | the index of the first palette entry to modify |
ncolors | the number of entries to modify |
Returns 0 on success or a negative error code if not all of the colors could be set; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.