(This function is part of SDL_mixer, a separate library from SDL.)

Mix_FreeChunk

Free an audio chunk.

Header File

Defined in SDL_mixer.h

Syntax

void Mix_FreeChunk(Mix_Chunk *chunk);

Function Parameters

chunk the chunk to free.

Remarks

An app should call this function when it is done with a Mix_Chunk and wants to dispose of its resources.

SDL_mixer will stop any channels this chunk is currently playing on. This will deregister all effects on those channels and call any callback specified by Mix_ChannelFinished() for each removed channel.

Version

This function is available since SDL_mixer 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction