(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_AudioDeviceEvent

Audio device event structure (event.adevice.*)

Header File

Defined in <SDL3/SDL_events.h>

Syntax

typedef struct SDL_AudioDeviceEvent
{
    SDL_EventType type; /**< SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_AudioDeviceID which;       /**< SDL_AudioDeviceID for the device being added or removed or changing */
    Uint8 iscapture;    /**< zero if an output device, non-zero if a capture device. */
    Uint8 padding1;
    Uint8 padding2;
    Uint8 padding3;
} SDL_AudioDeviceEvent;

Version

This struct is available since SDL 3.0.0.


CategoryAPI, CategoryAPIStruct, CategoryEvents