Perform low-level surface blitting only.
Defined in <SDL3/SDL_surface.h>
int SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
src | the SDL_Surface structure to be copied from |
srcrect | the SDL_Rect structure representing the rectangle to be copied, or NULL to copy the entire surface |
dst | the SDL_Surface structure that is the blit target |
dstrect | the SDL_Rect structure representing the target rectangle in the destination surface |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This is a semi-private blit function and it performs low-level surface blitting, assuming the input rectangles have already been clipped.
This function is available since SDL 3.0.0.