(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_CreateSurface

Allocate a new RGB surface with a specific pixel format.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

SDL_Surface* SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format);

Function Parameters

width the width of the surface
height the height of the surface
format the SDL_PixelFormatEnum for the new surface's pixel format.

Return Value

Returns the new SDL_Surface structure that is created or NULL if it fails; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySurface