(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)
SDL_GL_DeleteContext
Delete an OpenGL context.
Defined in <SDL3/SDL_video.h>
Syntax
Function Parameters
context |
the OpenGL context to be deleted |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Version
This function is available since SDL 3.0.0.
See Also
CategoryAPI, CategoryAPIFunction, CategoryVideo