Possible values to be set for the SDL_GL_CONTEXT_PROFILE_MASK attribute.
Defined in <SDL3/SDL_video.h>
typedef enum SDL_GLprofile
{
SDL_GL_CONTEXT_PROFILE_CORE = 0x0001,
SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002,
SDL_GL_CONTEXT_PROFILE_ES = 0x0004 /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */
} SDL_GLprofile;
This enum is available since SDL 3.0.0.