(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_Gamepad

The structure used to identify an SDL gamepad

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

typedef struct SDL_Gamepad SDL_Gamepad;

Version

This struct is available since SDL 3.0.0.


CategoryAPI, CategoryAPIStruct, CategoryGamepad