Get the product version of a gamepad, if available.
Defined in <SDL3/SDL_gamepad.h>
instance_id | the joystick instance ID |
Returns the product version of the selected gamepad. If called on an invalid index, this function returns zero
This can be called before any gamepads are opened. If the product version isn't available this function returns 0.
This function is available since SDL 3.0.0.