(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)
SDL_GetGamepadType
Get the type of an opened gamepad.
Defined in <SDL3/SDL_gamepad.h>
Syntax
Function Parameters
gamepad |
the gamepad object to query. |
Return Value
Returns the gamepad type, or SDL_GAMEPAD_TYPE_UNKNOWN if it's not available.
Version
This function is available since SDL 3.0.0.
See Also
CategoryAPI, CategoryAPIFunction, CategoryGamepad