Get the implementation dependent name of a joystick.
Defined in <SDL3/SDL_joystick.h>
instance_id | the joystick instance ID |
Returns the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError() for more information.
This can be called before any joysticks are opened.
This function is available since SDL 3.0.0.