(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetKeyboardInstanceName

Get the name of a keyboard.

Header File

Defined in <SDL3/SDL_keyboard.h>

Syntax

const char* SDL_GetKeyboardInstanceName(SDL_KeyboardID instance_id);

Function Parameters

instance_id the keyboard instance ID

Return Value

Returns the name of the selected keyboard, or NULL on failure; call SDL_GetError() for more information.

Remarks

This function returns "" if the keyboard doesn't have a name.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryKeyboard