(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetMouseInstanceName

Get the name of a mouse.

Header File

Defined in <SDL3/SDL_mouse.h>

Syntax

const char* SDL_GetMouseInstanceName(SDL_MouseID instance_id);

Function Parameters

instance_id the mouse instance ID

Return Value

Returns the name of the selected mouse, or NULL on failure; call SDL_GetError() for more information.

Remarks

This function returns "" if the mouse doesn't have a name.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryMouse