(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetRectUnionFloat

Calculate the union of two rectangles with float precision.

Header File

Defined in <SDL3/SDL_rect.h>

Syntax

int SDL_GetRectUnionFloat(const SDL_FRect * A,
                const SDL_FRect * B,
                SDL_FRect * result);

Function Parameters

A an SDL_FRect structure representing the first rectangle
B an SDL_FRect structure representing the second rectangle
result an SDL_FRect structure filled in with the union of rectangles A and B

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction, CategoryRect