(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetRenderDrawColor

Get the color used for drawing operations (Rect, Line and Clear).

Header File

Defined in <SDL3/SDL_render.h>

Syntax

int SDL_GetRenderDrawColor(SDL_Renderer *renderer, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);

Function Parameters

renderer the rendering context
r a pointer filled in with the red value used to draw on the rendering target
g a pointer filled in with the green value used to draw on the rendering target
b a pointer filled in with the blue value used to draw on the rendering target
a a pointer filled in with the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255)

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender