Get a human-readable name for a scancode.
Defined in <SDL3/SDL_keyboard.h>
scancode | the desired SDL_Scancode to query |
Returns a pointer to the name for the scancode. If the scancode doesn't have a name this function returns an empty string ("").
See SDL_Scancode for details.
Warning: The returned name is by design not stable across platforms, e.g. the name for SDL_SCANCODE_LGUI
is "Left GUI" under Linux but "Left Windows" under Microsoft Windows, and some scancodes like SDL_SCANCODE_NONUSBACKSLASH
don't have any name at all. There are even scancodes that share names, e.g. SDL_SCANCODE_RETURN
and SDL_SCANCODE_RETURN2
(both called "Return"). This function is therefore unsuitable for creating a stable cross-platform two-way mapping between strings and scancodes.
This function is available since SDL 3.0.0.