Get the clipping rectangle for a surface.
Defined in <SDL3/SDL_surface.h>
surface | the SDL_Surface structure representing the surface to be clipped |
rect | an SDL_Rect structure filled in with the clipping rectangle for the surface |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
When surface
is the destination of a blit, only the area within the clip rectangle is drawn into.
This function is available since SDL 3.0.0.