(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetTextureProperties

Get the properties associated with a texture.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

SDL_PropertiesID SDL_GetTextureProperties(SDL_Texture *texture);

Function Parameters

texture the texture to query

Return Value

Returns a valid property ID on success or 0 on failure; call SDL_GetError() for more information.

Remarks

The following read-only properties are provided by SDL:

With the direct3d11 renderer:

With the direct3d12 renderer:

With the vulkan renderer:

With the opengl renderer:

With the opengles2 renderer:

With the vulkan renderer:

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender