(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)
SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC
A variable controlling whether vsync is automatically disabled if doesn't reach enough FPS.
Defined in <SDL3/SDL_hints.h>
Syntax
The variable can be set to the following values:
- "0": It will be using VSYNC as defined in the main flag. (default)
- "1": If VSYNC was previously enabled, then it will disable VSYNC if doesn't reach enough speed
This hint should be set before creating a renderer.
Version
This hint is available since SDL 3.0.0.
CategoryAPI, CategoryAPIMacro