(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_MouseButtonEvent

Mouse button event structure (event.button.*)

Header File

Defined in <SDL3/SDL_events.h>

Syntax

typedef struct SDL_MouseButtonEvent
{
    SDL_EventType type; /**< SDL_EVENT_MOUSE_BUTTON_DOWN or SDL_EVENT_MOUSE_BUTTON_UP */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_WindowID windowID; /**< The window with mouse focus, if any */
    SDL_MouseID which;  /**< The mouse instance id, SDL_TOUCH_MOUSEID, or SDL_PEN_MOUSEID */
    Uint8 button;       /**< The mouse button index */
    Uint8 state;        /**< SDL_PRESSED or SDL_RELEASED */
    Uint8 clicks;       /**< 1 for single-click, 2 for double-click, etc. */
    Uint8 padding;
    float x;            /**< X coordinate, relative to window */
    float y;            /**< Y coordinate, relative to window */
} SDL_MouseButtonEvent;

Version

This struct is available since SDL 3.0.0.


CategoryAPI, CategoryAPIStruct, CategoryEvents