Premultiply the alpha on a block of pixels.
Defined in <SDL3/SDL_surface.h>
int SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch);
width | the width of the block to convert, in pixels |
height | the height of the block to convert, in pixels |
src_format | an SDL_PixelFormatEnum value of the src pixels format |
src | a pointer to the source pixels |
src_pitch | the pitch of the source pixels, in bytes |
dst_format | an SDL_PixelFormatEnum value of the dst pixels format |
dst | a pointer to be filled in with premultiplied pixel data |
dst_pitch | the pitch of the destination pixels, in bytes |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This is safe to use with src == dst, but not for other overlapping areas.
This function is currently only implemented for SDL_PIXELFORMAT_ARGB8888.
This function is available since SDL 3.0.0.