Information on the capabilities of a render driver or context.
Defined in <SDL3/SDL_render.h>
typedef struct SDL_RendererInfo
{
const char *name; /**< The name of the renderer */
int num_texture_formats; /**< The number of available texture formats */
const SDL_PixelFormatEnum *texture_formats; /**< The available texture formats */
} SDL_RendererInfo;
This struct is available since SDL 3.0.0.