(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SendGamepadEffect

Send a gamepad specific effect packet.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

int SDL_SendGamepadEffect(SDL_Gamepad *gamepad, const void *data, int size);

Function Parameters

gamepad The gamepad to affect
data The data to send to the gamepad
size The size of the data to send to the gamepad

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction, CategoryGamepad