(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SetGamepadEventsEnabled

Set the state of gamepad event processing.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

void SDL_SetGamepadEventsEnabled(SDL_bool enabled);

Function Parameters

enabled whether to process gamepad events or not

Remarks

If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad