(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SetGamepadSensorEnabled

Set whether data reporting for a gamepad sensor is enabled.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

int SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, SDL_bool enabled);

Function Parameters

gamepad The gamepad to update
type The type of sensor to enable/disable
enabled Whether data reporting should be enabled

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad