Set an additional color value multiplied into blit operations.
Defined in <SDL3/SDL_surface.h>
surface | the SDL_Surface structure to update |
r | the red color value multiplied into blit operations |
g | the green color value multiplied into blit operations |
b | the blue color value multiplied into blit operations |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)
This function is available since SDL 3.0.0.