(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SetWindowMouseGrab

Set a window's mouse grab mode.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

int SDL_SetWindowMouseGrab(SDL_Window *window, SDL_bool grabbed);

Function Parameters

window The window for which the mouse grab mode should be set.
grabbed This is SDL_TRUE to grab mouse, and SDL_FALSE to release.

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

Mouse grab confines the mouse cursor to the window.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo