(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_Texture

An efficient driver-specific representation of pixel data

Header File

Defined in <SDL3/SDL_render.h>

Syntax

typedef struct SDL_Texture SDL_Texture;

Version

This struct is available since SDL 3.0.0.


CategoryAPI, CategoryAPIStruct, CategoryRender