Touch finger event structure (event.tfinger.*)
Defined in <SDL3/SDL_events.h>
typedef struct SDL_TouchFingerEvent
{
SDL_EventType type; /**< SDL_EVENT_FINGER_MOTION or SDL_EVENT_FINGER_DOWN or SDL_EVENT_FINGER_UP */
Uint32 reserved;
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_TouchID touchID; /**< The touch device id */
SDL_FingerID fingerID;
float x; /**< Normalized in the range 0...1 */
float y; /**< Normalized in the range 0...1 */
float dx; /**< Normalized in the range -1...1 */
float dy; /**< Normalized in the range -1...1 */
float pressure; /**< Normalized in the range 0...1 */
SDL_WindowID windowID; /**< The window underneath the finger, if any */
} SDL_TouchFingerEvent;
This struct is available since SDL 3.0.0.