Compute the arc cosine of x
.
Defined in <SDL3/SDL_stdinc.h>
x | floating point value. |
Returns arc cosine of x
, in radians
The definition of y = acos(x)
is x = cos(y)
.
Domain: -1 <= x <= 1
Range: 0 <= y <= Pi
This function operates on single-precision floating point values, use SDL_acos for double-precision floats.
This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.
This function is available since SDL 3.0.0.