Load a GIF animation directly.
Defined in SDL_image.h
src | an SDL_IOStream that data will be read from. |
Returns a new IMG_Animation, or NULL on error.
If you know you definitely have a GIF image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an SDL_IOStream interface available here.
This function is available since SDL_image 3.0.0.