(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GameControllerMapping

Get the current mapping of a Game Controller.

Header File

Defined in SDL_gamecontroller.h

Syntax

char * SDL_GameControllerMapping(SDL_GameController *gamecontroller);

Function Parameters

gamecontroller the game controller you want to get the current mapping for

Return Value

Returns a string that has the controller's mapping or NULL if no mapping is available; call SDL_GetError() for more information.

Remarks

The returned string must be freed with SDL_free().

Details about mappings are discussed with SDL_GameControllerAddMapping().

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGameController