Update the properties of an effect.
Defined in SDL_haptic.h
haptic | the SDL_Haptic device that has the effect |
effect | the identifier of the effect to update |
data | an SDL_HapticEffect structure containing the new effect properties to use |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Can be used dynamically, although behavior when dynamically changing direction may be strange. Specifically the effect may re-upload itself and start playing from the start. You also cannot change the type either when running SDL_HapticUpdateEffect().
This function is available since SDL 2.0.0.