(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_AssertState

Possible outcomes from a triggered assertion.

Header File

Defined in <SDL3/SDL_assert.h>

Syntax

typedef enum SDL_AssertState
{
    SDL_ASSERTION_RETRY,  /**< Retry the assert immediately. */
    SDL_ASSERTION_BREAK,  /**< Make the debugger trigger a breakpoint. */
    SDL_ASSERTION_ABORT,  /**< Terminate the program. */
    SDL_ASSERTION_IGNORE,  /**< Ignore the assert. */
    SDL_ASSERTION_ALWAYS_IGNORE  /**< Ignore the assert from now on. */
} SDL_AssertState;

Remarks

When an enabled assertion triggers, it may call the assertion handler (possibly one provided by the app via SDL_SetAssertionHandler), which will return one of these values, possibly after asking the user.

Then SDL will respond based on this outcome (loop around to retry the condition, try to break in a debugger, kill the program, or ignore the problem).

Version

This enum is available since SDL 3.0.0.


CategoryAPI, CategoryAPIEnum, CategoryAssert